Software Engineering 2080 paper solutions
1. What is Software Engineering?
Differentiate between Program and Software. Explain Generic and Customized
Software.
What is Software Engineering? (2
Marks)
Software Engineering is a systematic and disciplined approach to
designing, developing, testing, and maintaining software. It applies engineering
principles to software development to ensure that software is reliable,
efficient, scalable, and cost-effective.
Why is Software Engineering Important?
- Reduces
Complexity: Large software projects are divided into smaller modules, making
them easier to develop.
- Improves
Quality: Follows structured processes like SDLC, Agile, or DevOps.
- Ensures
Reliability: Software is tested thoroughly to minimize failures.
- Cost-Effective: Reduces errors
and unnecessary rework, saving time and money.
- Easy
Maintenance: Well-documented code helps future developers modify the software
easily.
Difference Between Program and
Software (4 Marks)
Feature |
Program |
Software |
Definition |
A set of instructions that performs a specific task |
A collection of programs that perform multiple tasks |
Size |
Small and focuses on a single function |
Large and consists of multiple interconnected modules |
Development Time |
Short, developed by a single person |
Long, requires a team of developers |
Maintenance |
Not required |
Regular updates and bug fixes are needed |
User Interface |
Minimal or none |
User-friendly with a GUI |
Example |
A simple calculator program |
Microsoft Office, Adobe Photoshop |
Generic and Customized Software (4
Marks)
1. Generic Software
- Developed for a
wide range of users with common needs.
- Features are predefined
and fixed; cannot be modified for a specific customer.
- Sold in the
market for public use.
- Examples:
- Microsoft
Office – Used by students, businesses, and professionals.
- Google Chrome – A web
browser used worldwide.
- Adobe
Photoshop – Graphic designing tool.
2. Customized Software
- Designed specifically
for an organization or individual.
- Features are tailored
as per customer needs.
- Used by limited
users for a specific purpose.
- Examples:
- Banking
Software – Developed for a particular bank.
- Hospital
Management System – Custom-made for hospitals.
- E-commerce
Websites – Amazon, Flipkart, etc.
2. Explain the Steps in SDLC. Write about the Agile Model in Detail.
Software Development Life Cycle (SDLC) (5 Marks)
The Software Development Life Cycle (SDLC) is a step-by-step process used to develop high-quality software. It ensures that software is built in a structured and organized manner.
Steps of SDLC:
Requirement Analysis
- Gather requirements from clients and users.
- Identify software objectives, constraints, and user needs.
- Example: A bank wants a mobile app to check account balance.
Planning
- Create a project plan, estimate budget, and assign tasks.
- Decide technologies and development tools.
- Example: Using Java for an Android app.
Design
- Design system architecture, database, and user interface (UI).
- Create flowcharts and wireframes.
- Example: Designing the login screen for an app.
Implementation (Coding)
- Developers write source code using programming languages.
- The code is reviewed and optimized.
- Example: Writing Python code for a chatbot.
Testing
- Identify and fix bugs before launching the software.
- Perform unit testing, integration testing, and system testing.
- Example: Checking if a payment gateway works properly.
Deployment
- Release the software for users.
- Deploy on servers, app stores, or websites.
- Example: Publishing an app on Google Play Store.
Maintenance and Updates
- Fix issues, release updates, and add new features.
- Example: Regular updates for WhatsApp.
Agile Model (5 Marks)
The Agile Model is a flexible and iterative approach to software development. Instead of developing the entire software in one go, it is built in small parts (iterations or sprints).
Key Principles of Agile:
- Customer Collaboration: Users give feedback after each iteration.
- Frequent Releases: Software is delivered in small working modules.
- Flexibility: Easily adapts to changes in user requirements.
- Teamwork: Developers and users work closely throughout the process.
Steps in Agile Development:
- Define Requirements – Understand user needs.
- Plan Sprint – Decide what features to develop.
- Develop & Test – Write code, test, and fix bugs.
- Get Feedback – Users review and suggest changes.
- Improve & Repeat – Implement changes and continue the cycle.
3. What is Software Requirement
Engineering? Explain Functional and Non-Functional Requirements.
What is Software Requirement
Engineering? (4 Marks)
Software Requirement Engineering (SRE) is the process of gathering,
analyzing, documenting, and managing software requirements. It ensures that
software meets customer expectations and business needs.
Steps of Requirement Engineering:
- Requirement
Elicitation – Collecting requirements from users.
- Requirement Analysis – Checking
feasibility and conflicts.
- Requirement
Documentation – Writing requirements in reports.
- Requirement
Validation – Confirming correctness.
Functional and Non-Functional
Requirements (6 Marks)
Feature |
Functional Requirement |
Non-Functional Requirement |
Definition |
Defines what the software must do |
Defines quality and performance |
Purpose |
Describes features and behavior |
Describes usability and security |
Examples |
Login system, payment gateway |
Speed, scalability, security |
Importance |
Essential for functionality |
Improves user experience |
4: Cost Estimation and the COCOMO
Model
1. What is Cost Estimation?
Cost estimation in software engineering is the process of predicting the
total cost required to develop a software project. It helps in planning and
budgeting, ensuring that enough resources are available to complete the project
successfully.
Why is Cost Estimation Important?
- Helps in proper
budget allocation
- Avoids
overspending and financial risks
- Supports
decision-making in project planning
- Ensures the
project is completed within the given resources
Factors Affecting Cost Estimation:
- Project size – Larger
projects require more resources and time.
- Complexity – More complex
software requires more effort and expertise.
- Team expertise – Skilled
teams may complete the project faster, reducing costs.
- Technology used – Different
tools and programming languages have different costs.
- Development
methodology – Agile, Waterfall, or Hybrid approaches can impact costs.
2. The COCOMO Model (Constructive Cost
Model)
COCOMO is a widely used cost estimation model developed by Barry Boehm.
It helps in estimating the effort, cost, and time required to develop a
software project based on its size and complexity.
Types of COCOMO Models:
COCOMO has three different models based on the complexity of the project:
- Basic COCOMO
Model
- Provides a
rough estimate based on the number of lines of code (LOC).
- Uses
mathematical formulas to predict effort and cost.
- Intermediate
COCOMO Model
- Considers
additional factors like software reliability, database size, and team
experience.
- Gives a more
accurate estimate compared to the basic model.
- Detailed COCOMO
Model
- Provides the
most accurate cost estimation.
- Analyzes
different components of the software separately and estimates effort and
cost for each.
5: Explain about different Strategies
of Software Design
Software design is the process of planning and creating the structure of
a software system before coding begins. Different design strategies help
in developing efficient, maintainable, and scalable software.
What are Software Design Strategies?
Software design strategies are methods used to organize and develop
software systematically. These strategies help in breaking down complex
problems into manageable parts, making it easier to build and maintain
software.
✅ Why are Design Strategies
Important?
- Ensure software
is structured and organized
- Make
development faster and more efficient
- Improve maintainability
and scalability
- Reduce errors
and bugs in the system
Types of Software Design Strategies
A. Top-Down Design (Stepwise
Refinement)
- Starts from the
highest level (big picture) and breaks it down into smaller parts.
- Each module is
further divided until it becomes simple enough to be implemented.
- Best for: Large and
complex systems.
B. Bottom-Up Design
- Starts by
designing the smallest components first and then combines them to
form a larger system.
- Focuses on
building reusable modules.
- Best for: Projects with
well-defined, reusable components.
C. Modular Design
- Divides the
software into independent modules, each responsible for a specific
function.
- Modules
interact with each other but work independently.
- Best for: Large teams
working on different parts of a project.
D. Object-Oriented Design (OOD)
- Uses objects
(real-world entities) to design software.
- Objects contain
data (attributes) and functions (methods) to interact with
each other.
- Best for: Modern
applications like web apps and mobile apps.
E. Prototype-Based Design
- A prototype
(early version) of the software is created first.
- Users give
feedback, and changes are made before finalizing the design.
- Best for: Projects where
requirements are unclear or frequently changing.
6. What is token count? Calculate the length and volume of the following block of program:"
Given Code Block:
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